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Dawn of Man does have it and you can tell it's just ''meh'' and not fleshed out at all, to me combat in Dawn of Man is one of it's worst aspects. Foundation doesn't really have it aside from a few bars that tell you how the battle went, but you don't play it and it suits the vibe of the game. Banished didn't have it at all and I loved it. Me and a friend actually bought it BECAUSE it has no combat, just like Banished. I also don't think the developer should take time to focus on two entirely seperate modes with different things to do that differ so much from the core gameplay.Īlthough I know one could argue this is RTS since it's ''real time strategy'', but it's far from things like Age of Empires etc.
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I'd not really consider it a fully fledged RTS in the same sense no one would play Anno for it's combat.
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To be fair, it's not an RTS, but a city builder. Originally posted by Frederik:should make two modes one for combat one without or something along those lines because i dont think ill be buying this game along with my friends since it got no RTS like combat
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